Note: if a problem is found in the game that can't be fixed at this time or we don't want to fix it, I'll probably put a message up for the forums.
This is something that I've been playing and editing since I found the first couple of prototypes of GRIDIRK and it's been a while since I had time to make this to the standard that this game deserves.
This is the final version of the game and it will not be edited. The only things that you'll be able to do is skip cutscenes, customise your own difficulty settings, etc.
Game Features:
-4-Day Time limit
-10-Lives
-Gameplay via Mouse or Keyboard
-Load Screen and Loading times have been improved
-Possible to make difficulty settings, which is important
-There will be optional cutscenes and main themes from the original game
-Includes scripts for the original game's script writer, Damian Garcia
-More than one Game can be made on the same computer
-Includes 'Challenge Mode', which gives you an 8-level training game
-Includes a 'Trial Mode'
-Includes four difficulty settings (easy, medium, hard, insane)
-Includes password system for online play
-Includes a map system
-Includes the original logo and title screen
-Includes bonus content of the original game for the first time
-Includes an in-game compendium with TBC
-Includes 3D Character models
-Includes a credit screen and save state system
-Includes a realistic graphics engine
-Includes music from the original game for the first time
-Includes dynamic music
-Includes voice acting from the original game
-Includes an improved sound engine
-Includes cut scenes and animations
-Includes more than 10 hours of gameplay
-Includes more than 75 enemies
-Includes more than 25 special enemies
-Includes a ship that has been reworked from the original game
-Includes 12 levels
-Includes a total of 40 unique weapons
-Includes a total of 45 unique enemies
-Includes a total of 8 unique boss enemies
-Includes a total of 8 unique enemies
-Includes a total of 7 unique weapons
-Includes a total of 8 unique bosses
-Includes a total of 10 unique enemies
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